Hitting our consoles for the 12th consecutive year, surely elaborating it’s success; so why is no one talking about it?
November every year gamers are bombarded with the thought of “Oh no, not another COD” but for some reason we end up playing it anyway.
However, being shrouded by games such as Fallout 4, Star Wars Battlefront and Uncharted 4. Perhaps people are saving their cash for titles that are actually offering a different experience as opposed to the same idea, set in a different time zone and with new online maps.
Call of Duty is predominantly aimed at those who not only enjoy online gameplay but only play online so each year less work is put into the narrative and more into improving the online experience.
After a matter of hours a war between Fallout fans and Call of Duty broke out which seems pretty random. These are a selection of pictures that circulated…
Really? I mean I’m hella excited for Fallout 4 but I don’t hate COD because of it. They’re not even in competition with each other. It’s about as appropriate as Halo Fans hating the latest release of Minecraft and let’s be honest, a good proportion of them have already gone out and got a copy of Call of Duty anyway.
Saying that, when will the COD games stop coming? I normally end up enjoying them but the narratives are getting weaker and weaker. The jar of ideas at Activision, Infinity Ward, Sledgehammer and Treyarch is becoming pretty diluted now. Call of Duty has rapidly become the McDonalds of video games, exploiting the genre and putting it into the mainstream. Remember the days where you could play a shooter that wouldn’t behave in the exact same way as the shooter you played before it did? I’m not saying McDonaldisation is a bad thing but we’ve all eaten the food there. As a child it was full of deliciousness but now as an adult it tastes a bit more like bitter disappointment.
Gone are the days where COD is big news it seems.
Neverless the storyline is as follows. The game follows a team of black ops soldiers with supersoldier capabilities, set in a dystopian future in 2065, 40 years after the events of Black Ops II, Several countries around the world have developed high-tech air defenses that render air assaults useless. Most warfare between countries is done by soldiers behind enemy lines.
Military technology has progressed to the point where robotics play a main role in combat, and super-soldiers have been developed to fight in the battlefield; hmm where have we seen that before? Oh yes, every futuristic shooter ever…
- Zombies (Obviously) no matter how many Call of Duty’s there are, we’ll never get tired of this!
- A campaign designed to make the player replay it. Campaign levels are now wide open. Treyarch describes the levels as “arenas”, allowing players to tackle objectives from a variety of angles while working cooperatively with friends. This seems promising
- A jetpack propulsion system that gives players short bursts to increase movement speed and jump height…I guess game designers are going through a jetpack phase at the moment but I’m still eager to try out this one!
- Complete customisation of the campaign character. Something I would be impressed with had it happened 12 years ago. Still it’s nice to have. it’s as if Activision are finally letting us ride the bike without stabilisers/training wheels.
- And of course online multiplayer; the bread and butter of COD. Treyarch seem to be making a dive into the deep end by bringing in nine new character classes. They are Outrider, Seraph, Ruin, Spectre, Battery, Nomad, Prophet, Reaper with the ninth still to be confirmed. Each character class boast different weapons, abilities unique weapons, and Reaper even being able to time-traveling. Not sure how that’s going to work but I guess we’ll find out. I sense a lot of rage quitting being caused by Reaper.
I must say I’m pretty skeptical on this one but I’m sure I’ll end up enjoying it. Watch this space for a review.